Axino.net

Projects

Brainout

by Arxleol on Jun.23, 2010, under Brainout

Hello, I’d like to present my latest project named Brainout. It is for collecting feeds from different sources and allowing other users to Trek down you on different channels.

Current version of project is available here: brainout.axino.net

If you search for brainout and trek it then you’ll be able to see collection of twitter feeds and rss from axino blog.

If you have any feedback I’d really like to see it.

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SWAT2010 :: available again

by Arxleol on May.31, 2010, under SWAT2010

Hello after some time I was able to correct server issues. URL doesn’t look as nice as it did, but that is the price we have to pay sometimes.

As before SWAT2010 is available on this URL: http://swat2010.axino.net

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SWAT2010 :: unavailable

by Arxleol on Apr.29, 2010, under Java, SWAT2010

Unfortunately I noticed that server serving swat2010 web service failed and isn’t working anymore for everyone on outside network. I will try to fix it as soon as possible, but due to changes in my ISP this might take some time to resolve.

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SWAT2010 :: new location

by Arxleol on Mar.15, 2010, under Java, SWAT2010

I know it was long month but I’ll try to find more time following month and update site a bit. First thing was setting new link for the SWAT2010 small java project which is now available on the the following link: swat2010.axino.net

Well, if anyone tried it out give a buzz in comments. :D

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SWAT2010 preview

by Arxleol on Feb.05, 2010, under Java, Projects, SWAT2010

Few weeks ago, for school project I had to use Google API to create certain potentially useful application. So after short thinking I decided to create web archiving software. And therefore the origin of the name SWAT aka. Simple Web Archive sofTware :D .

Project source code is accessible on the google code. You have to understand that not the very last version of source code is provided. Since the project ended I rewrote certain parts of code. Predominantly regarding upload of files. Which are now stored on server for very brief period of time before being uploaded to Google servers. Also the procedure of uploading is now more reliable and since project was officially finished before Google decided to allow uploading all types of files. I had to work trough and fix certain issues. Mostly because of speedy programming :D

Project preview is available on my local server.

(continue reading…)

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Kingsagex :: version 0.66

by Arxleol on Jan.24, 2010, under KingsAgeX, javascript

I understand you all have been waiting long time for this and it is finally here. I took a bit of time to rest from all faculty obligations during this weekend and decided to update this script.

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Kingsage defense simulator

by Arxleol on Jan.23, 2010, under Java, KAdef

Yesterday, I was wandering what would be the best defense no matter resources. And from that initial idea I developed this very simple application that may be used for optimizing your defensive structure.

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KingsAge Farmer :: version 0.17beta

by Arxleol on Dec.14, 2009, under Kingsage farmer, javascript

Since, after several months if I am not wrong gameforge decided to update kingsage I as well decided to provide update for Kingsage Farmer. (continue reading…)

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KingsAge Farmer :: version 0.11beta opening new project

by Arxleol on Dec.13, 2009, under Kingsage farmer, javascript

Well, instead of searching for ladies in the clubs, pubs and other places one may find them. I spent my Friday and Saturday night programming. And here is result of some 10 to 12 hours work.

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Kingsagex :: version 0.62

by Arxleol on Dec.05, 2009, under KingsAgeX, javascript

OK there were a lot of bugs reported since the last version and its been more then two weeks since the last version. So I’ve decided to revise the code and make necessary changes. First of all auto-attacking functions from KingsAgeX are out. Soon I will publish new script that will have single function and that will be auto-attacking. Now let me explain why I have decided on such step. Because KingsAgeX from the beginning was intended as extension of already available functions in kingsage.org and later other servers.

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