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KingsAgeX

Kingsagex :: version 0.66

by Arxleol on Jan.24, 2010, under KingsAgeX, javascript

I understand you all have been waiting long time for this and it is finally here. I took a bit of time to rest from all faculty obligations during this weekend and decided to update this script.

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Kingsagex :: version 0.62

by Arxleol on Dec.05, 2009, under KingsAgeX, javascript

OK there were a lot of bugs reported since the last version and its been more then two weeks since the last version. So I’ve decided to revise the code and make necessary changes. First of all auto-attacking functions from KingsAgeX are out. Soon I will publish new script that will have single function and that will be auto-attacking. Now let me explain why I have decided on such step. Because KingsAgeX from the beginning was intended as extension of already available functions in kingsage.org and later other servers.

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Kingsagex :: version 0.60

by Arxleol on Nov.20, 2009, under KingsAgeX, javascript

Another milestone 6k installations. And here is version 0.60 of the kingsageX. (continue reading…)

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Kingsagex :: version 0.59

by Arxleol on Nov.04, 2009, under KingsAgeX, javascript

This is just minor update to fix fiasco from previous week. The following update includes auto-updater that should work correctly and checks once a day if there is new version of the script. (continue reading…)

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KingsAgeX :: version 0.58 emergency update

by Arxleol on Oct.30, 2009, under KingsAgeX, javascript

Unfortunately in the previous version of script bug occured and script needs to be removed from computer manually, therefore I wrote the following guide. This is as the name says emergency update and no new features are presented but auto-updater is removed.

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Remove KingsageX 0.57 version

by Arxleol on Oct.30, 2009, under KingsAgeX

Well, unfortunately there was serious error in kingsagex version 0.57. and therefore you will have to remove it and install new update that will come out later today. (continue reading…)

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KingsAgeX :: version 0.57 milestone

by Arxleol on Oct.28, 2009, under KingsAgeX, javascript

Well, as we are approaching to 5,000 installations I have added some new functions corrected old ones optimized some and such. I hope that auto-attacker will work out and you are going to like it. Currently it is for testing only but if you have any additional suggestions or bug reports then please do report it in comments. (continue reading…)

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KingsAgeX :: version 0.56

by Arxleol on Oct.22, 2009, under KingsAgeX, javascript

This update is minor as it fixes only drop down menu and options in castle. But since no premiums offered help I am not sure whether this thing works on premium account. But it was tested on none-premium and works for now :D

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KingsAgeX :: version 0.55

by Arxleol on Oct.03, 2009, under KingsAgeX, javascript

Well, as I have been saying this project is not abandoned but delayed for short time. For all of you that didn’t believed me here is proof.

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Future of kingsageX project and plea for help

by Arxleol on Oct.03, 2009, under KingsAgeX, Scribing

For some of you fallowing KingsageX project or using script that was result. After prolonged vacation and examinations I have decided to continue developing this script. However, since I stopped playing game some time ago, due to reasons you will be able to read in some future posts. (continue reading…)

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