Axino.net

Tag: Browser Based

KingsAge Farmer :: version 0.17beta

by Arxleol on Dec.14, 2009, under Kingsage farmer, javascript

Since, after several months if I am not wrong gameforge decided to update kingsage I as well decided to provide update for Kingsage Farmer. (continue reading…)

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Kingsagex :: version 0.60

by Arxleol on Nov.20, 2009, under KingsAgeX, javascript

Another milestone 6k installations. And here is version 0.60 of the kingsageX. (continue reading…)

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Kingsagex :: version 0.59

by Arxleol on Nov.04, 2009, under KingsAgeX, javascript

This is just minor update to fix fiasco from previous week. The following update includes auto-updater that should work correctly and checks once a day if there is new version of the script. (continue reading…)

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KingsAgeX :: version 0.58 emergency update

by Arxleol on Oct.30, 2009, under KingsAgeX, javascript

Unfortunately in the previous version of script bug occured and script needs to be removed from computer manually, therefore I wrote the following guide. This is as the name says emergency update and no new features are presented but auto-updater is removed.

(continue reading…)

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KingsAgeX :: version 0.51

by Arxleol on Jul.09, 2009, under KingsAgeX

Hello everyone I know I promised bigger update in this version and some more features requested.  But chosen among the rest suggested is extended map. This current version of this feature is let’s say BETA and you should regard is as such. SO please report any bugs and similar.

(continue reading…)

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KingsAgeX :: version 0.5

by Arxleol on Jun.28, 2009, under KingsAgeX

I understand you have waited some time to fix certain simple bugs, but now its all fixed and more features were added. I expected to surprise you with special feature, however development of this feature is taking longer then initially expected and therefore I’ll do my best to use it in the next update. Another thing worthy of mentioning is that I was blocked from kingsage.org because of writing this script and therefore you have to understand why update was delayed much longer from promissed. (continue reading…)

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KingsAgeX :: bugfix after 0.1.14

by Arxleol on Jun.17, 2009, under KingsAgeX

After guys from gameforge updated kingsage.org world 1 script stopped working. This has been corrected I am sorry for any trouble you guys might have.  http://www.axino.net/wordpress/wp-content/uploads/2009/06/kingsagexuser.js

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KingsAgeX :: bugfix

by Arxleol on Jun.15, 2009, under KingsAgeX

Today after first day of availability of script some 60 ppl installed and used script and some of them have informed me that script doesn’t work for members without premium account on kingsage. (continue reading…)

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KingsAgeX project

by Arxleol on Jun.14, 2009, under KingsAgeX, Projects

I started this small project of improving gaming options in the kingsage online game. And the first thing to do was to add drop down box for settlements instead of using left and right arrows implemented in game already.

(continue reading…)

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